FernGully: More Than Just a Kid's Movie (World-Building Appreciation)
Okay, so I know FernGully came out when I was like, practically a toddler, but hear me out. I re-watched it recently, and honestly, for a 'kids' movie,' the world-building is actually pretty solid! Like, yeah, the animation is a bit dated, but the concept of FernGully itself? The magic system they hint at with Crysta and the other fairies? It's got layers! Think about it: they've got established social hierarchies (Crysta being related to Maggie, the elder), clear rules about touching things from the 'human world,' and even a kind of ecological balance that's disrupted by Hexxus and the loggers. The whole idea of the fairies being connected to the trees and drawing power from them is really creative for a kids film. Plus, Hexxus is a surprisingly compelling villain! Tim Curry slayed that role. It's not just, 'haha I'm evil and want to destroy stuff,' he has a whole aesthetic based on pollution and decay. I think what gets overlooked is how FernGully presents a completely different ecosystem and society with its own internal logic. Sure, Zak's character arc is kinda…underwhelming. But the rich detail in the rainforest environment, the design of the fairy village, even the way Batty Koda is portrayed...it all adds up to a pretty well-thought-out setting. I mean, it's no Avatar, haha, but for an early 90s animated feature, it's got more world-building than a lot of live-action flicks I've seen. I understand that some people just dismiss it as preachy or cheesy, but honestly, I think if you look past the surface, FernGully’s got some cool lore. I'd love to see someone do a proper expanded universe take on FernGully...maybe a comic series exploring the history of Hexxus or a game delving into the magic of the rainforest. Just a thought! What do you guys think? Am I crazy for caring this much about FernGully?
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